<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Ubisoft DRM – why it’s not so bad.</title>
	<atom:link href="http://www.sudogamer.co.uk/2010/03/16/ubisoft-drm-not-so-bad/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sudogamer.co.uk/2010/03/16/ubisoft-drm-not-so-bad/</link>
	<description>pc gaming news, reviews, deals, and discussion</description>
	<lastBuildDate>Tue, 10 Jan 2012 11:42:32 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3</generator>
	<item>
		<title>By: is video game piracy ever ok?</title>
		<link>http://www.sudogamer.co.uk/2010/03/16/ubisoft-drm-not-so-bad/comment-page-1/#comment-761</link>
		<dc:creator>is video game piracy ever ok?</dc:creator>
		<pubDate>Sun, 18 Jul 2010 11:36:10 +0000</pubDate>
		<guid isPermaLink="false">http://sudogamer.co.uk/?p=95#comment-761</guid>
		<description>[...] can be in the form of overbearing DRM (which remember, isn&#8217;t that bad) or the download service becoming crippled and useless (Steam in mw2 release download fail?  [...]</description>
		<content:encoded><![CDATA[<p>[...] can be in the form of overbearing DRM (which remember, isn&#8217;t that bad) or the download service becoming crippled and useless (Steam in mw2 release download fail?  [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Golder</title>
		<link>http://www.sudogamer.co.uk/2010/03/16/ubisoft-drm-not-so-bad/comment-page-1/#comment-446</link>
		<dc:creator>Golder</dc:creator>
		<pubDate>Sun, 30 May 2010 09:39:10 +0000</pubDate>
		<guid isPermaLink="false">http://sudogamer.co.uk/?p=95#comment-446</guid>
		<description>The fact that everyone is required to be constantly connected to world of warcraft is mainly due to this following reason... it&#039;s an online game and an online game only.
It&#039;s not an optional requirement to be connected to the internet to play an internet only game. You must be connected to the internet to play internet only games, WoW is not the only &#039;online only&#039; game that features this &#039;requirement&#039;. Oddly enough.

The fact that ACII requires a permanent online feature is also as retarded as your article. There are no features to ACII, such as multiplayer, that actually require the user to be connected to the internet.
The DRM for Ubisoft games is to counteract piracy. Nothing more than that.

In reply to your heading &quot;I have no Internet connection&quot;

The DRM has been hailed as a widely unpopular move by just about everyone who likes to play games whenever, wherever, they damn well feel like. I myself work in the merchant navy and 99% of ships that I have worked on either do not have an internet connection or an internet connection reliable enough to stay connected to the internet. And I work 8 months plus at sea...
So if i wish to play ACII or other UBI-DRM titles whilst I am away at sea then I am pretty much stuck for options.
The same can be applied to people in the armed forces who are currently overseas and wish to enjoy the sequels they have been ever so patient for.
As for STEAM bullying you into being constantly connected to the internet... I assume you don&#039;t understand how to use the OFFLINE MODE feature that steam provides?

You&#039;re almost correct with your conclusion. Almost.
Legitimate users, those who bought the game, of Settlers7 were not able to play the game for the first few weeks of the games release also reveals retardation. This is due to the authentication servers being severely messed up.
I believe this is still ongoing problem.

I would have bought ACII and Splinter Cell Conviction had it not been for this draconian UBI-DRM. I have played them both and they are really great games.
Though being told to play a game whenever the publisher allows us to play has put me off entirely from purchasing these products. We have our consumer rights to be able to play these games whenever we want. We paid for legitimate copies of these products and should be allowed to play whenever, wherever we want.

UBISOFT wishing to prevent piracy is the same goal as every other publisher in the media market, this is a noble goal indeed.
The fact that UBISOFT has gone the extra mile in the wrong direction has cost them at least 2 purchases from me. The numbers of how many other people have followed a similar path to myself is more or less unquantifiable.

Which leads me to my conclusion.

It does make me wonder. How much has UBISOFT lost in this endeavour?
Have they saved money by utilising the UBI-DRM? Have their sales projections actually calculated their losses or gains since the implemented the UBI-DRM? Are they actually aware of the reputation damages they are causing themselves with the UBI-DRM?

It&#039;s all very well preventing piracy though preventing consumer rights is equally as illegal.</description>
		<content:encoded><![CDATA[<p>The fact that everyone is required to be constantly connected to world of warcraft is mainly due to this following reason&#8230; it&#8217;s an online game and an online game only.<br />
It&#8217;s not an optional requirement to be connected to the internet to play an internet only game. You must be connected to the internet to play internet only games, WoW is not the only &#8216;online only&#8217; game that features this &#8216;requirement&#8217;. Oddly enough.</p>
<p>The fact that ACII requires a permanent online feature is also as retarded as your article. There are no features to ACII, such as multiplayer, that actually require the user to be connected to the internet.<br />
The DRM for Ubisoft games is to counteract piracy. Nothing more than that.</p>
<p>In reply to your heading &#8220;I have no Internet connection&#8221;</p>
<p>The DRM has been hailed as a widely unpopular move by just about everyone who likes to play games whenever, wherever, they damn well feel like. I myself work in the merchant navy and 99% of ships that I have worked on either do not have an internet connection or an internet connection reliable enough to stay connected to the internet. And I work 8 months plus at sea&#8230;<br />
So if i wish to play ACII or other UBI-DRM titles whilst I am away at sea then I am pretty much stuck for options.<br />
The same can be applied to people in the armed forces who are currently overseas and wish to enjoy the sequels they have been ever so patient for.<br />
As for STEAM bullying you into being constantly connected to the internet&#8230; I assume you don&#8217;t understand how to use the OFFLINE MODE feature that steam provides?</p>
<p>You&#8217;re almost correct with your conclusion. Almost.<br />
Legitimate users, those who bought the game, of Settlers7 were not able to play the game for the first few weeks of the games release also reveals retardation. This is due to the authentication servers being severely messed up.<br />
I believe this is still ongoing problem.</p>
<p>I would have bought ACII and Splinter Cell Conviction had it not been for this draconian UBI-DRM. I have played them both and they are really great games.<br />
Though being told to play a game whenever the publisher allows us to play has put me off entirely from purchasing these products. We have our consumer rights to be able to play these games whenever we want. We paid for legitimate copies of these products and should be allowed to play whenever, wherever we want.</p>
<p>UBISOFT wishing to prevent piracy is the same goal as every other publisher in the media market, this is a noble goal indeed.<br />
The fact that UBISOFT has gone the extra mile in the wrong direction has cost them at least 2 purchases from me. The numbers of how many other people have followed a similar path to myself is more or less unquantifiable.</p>
<p>Which leads me to my conclusion.</p>
<p>It does make me wonder. How much has UBISOFT lost in this endeavour?<br />
Have they saved money by utilising the UBI-DRM? Have their sales projections actually calculated their losses or gains since the implemented the UBI-DRM? Are they actually aware of the reputation damages they are causing themselves with the UBI-DRM?</p>
<p>It&#8217;s all very well preventing piracy though preventing consumer rights is equally as illegal.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gamers-news.net</title>
		<link>http://www.sudogamer.co.uk/2010/03/16/ubisoft-drm-not-so-bad/comment-page-1/#comment-17</link>
		<dc:creator>gamers-news.net</dc:creator>
		<pubDate>Thu, 01 Apr 2010 11:32:59 +0000</pubDate>
		<guid isPermaLink="false">http://sudogamer.co.uk/?p=95#comment-17</guid>
		<description>&lt;strong&gt;Ubisoft DRM – why it’s not so bad....&lt;/strong&gt;

In case you have been living without an internet connection for the last month or so (in which case you won’t like this) Ubisoft have implemented a DRM system that requires a constant connection to the internet to validate your game at all times. Here...</description>
		<content:encoded><![CDATA[<p><strong>Ubisoft DRM – why it’s not so bad&#8230;.</strong></p>
<p>In case you have been living without an internet connection for the last month or so (in which case you won’t like this) Ubisoft have implemented a DRM system that requires a constant connection to the internet to validate your game at all times. Here&#8230;</p>
]]></content:encoded>
	</item>
</channel>
</rss>

