Ubisoft DRM – why it’s not so bad.
See that internet there….it’s always on.
In case you have been living without an internet connection for the last month or so (in which case you won’t like this) Ubisoft have implemented a DRM system that requires a constant connection to the internet to validate your game at all times. If you lose your internet connection while in game then it is game over, albeit with a recent automatic save or checkpoint for you to return to when you get back online. This has had the PC gaming community up in arms and several boycotts and petitions organised which so far have been in vain.
Ubisoft’s newest games Silent Hunter 5 (SH5) and Assassins Creed 2 (AC2) have both released protected by Ubisoft’s DRM since which we have had claims and counter claims of the DRM being hacked and pirated versions of the games appearing online. So far, so very, very standard for a new PC release with the challenge of a new DRM protection however a new twist to the tale played out last weekend when there was a DoS attack on the Ubisoft servers that saw all or a percentage of people unable to play their games depending on who you believe. This is by far the most militant that sections of the gaming community have been in response to yet another perceived injustice that has been brought against the PC gamer and while there are several arguments that we should be angry and defend our rights as gamers there is the nagging question, what if Ubisoft are right?
Always Online
The main issue with the new system is the requirement to have the game always connected to the internet. While this is never an ideal situation it is not exactly new to PC gaming. World of Warcraft has over 11million players, every one of them has to rely on their internet connection to play the game and they have bigger problems if they lose their connection. A single player game can be saved and return you to the exact moment when it crashed out whereas in an online game you can’t go back. You cannot recreate the situation you were in with the other human players you were playing with, the game changes.
I have no Internet connection.
To be fair, if you have a PC capable of playing Assassins Creed 2 and you are not online then you are doing it wrong. A PC gamer will not get very far into most new releases before they need to download a patch or go online to find a fix or workaround. Your graphics card or sound card will require new driver downloads; you will have to verify you game when it is first installed or you have to have Steam installed. Over the last decade we have been cajoled (Free content) and bullied (Steam) into requiring an always on connection to pursue our chosen hobby, it is as much a part of PC gaming now as the mouse and keyboard.
A problem with Ubisoft servers.
The DoS attacks have shown that the Ubisoft servers are vulnerable. This is the side of the argument that requires us to have a little faith that Ubisoft can deliver a service that is always on without issues. An always on service will never be a reality but this shouldn’t be a hard service for them to provide 99% of the time. Only time will tell if they can do this successfully.
No DRM is every going to be universally accepted, it changes the rights of the user and also treats us like the pirates it is trying to stop. However publishers do need to combat piracy, it is real and it is damaging to the industry. Ubisoft are right to take measures to try and stop it. While this DRM will stop a small portion of players actually playing the game is probably the future method that all games will use eventually. The age of the offline PC gamer is passing and while it won’t be an easy transition it will be one that ensures continued support for the platform.
| This entry was posted by cheez_sdg on March 16, 2010 at 3:48 pm, and is filed under articles. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |







about 3 months ago
The fact that everyone is required to be constantly connected to world of warcraft is mainly due to this following reason… it’s an online game and an online game only.
It’s not an optional requirement to be connected to the internet to play an internet only game. You must be connected to the internet to play internet only games, WoW is not the only ‘online only’ game that features this ‘requirement’. Oddly enough.
The fact that ACII requires a permanent online feature is also as retarded as your article. There are no features to ACII, such as multiplayer, that actually require the user to be connected to the internet.
The DRM for Ubisoft games is to counteract piracy. Nothing more than that.
In reply to your heading “I have no Internet connection”
The DRM has been hailed as a widely unpopular move by just about everyone who likes to play games whenever, wherever, they damn well feel like. I myself work in the merchant navy and 99% of ships that I have worked on either do not have an internet connection or an internet connection reliable enough to stay connected to the internet. And I work 8 months plus at sea…
So if i wish to play ACII or other UBI-DRM titles whilst I am away at sea then I am pretty much stuck for options.
The same can be applied to people in the armed forces who are currently overseas and wish to enjoy the sequels they have been ever so patient for.
As for STEAM bullying you into being constantly connected to the internet… I assume you don’t understand how to use the OFFLINE MODE feature that steam provides?
You’re almost correct with your conclusion. Almost.
Legitimate users, those who bought the game, of Settlers7 were not able to play the game for the first few weeks of the games release also reveals retardation. This is due to the authentication servers being severely messed up.
I believe this is still ongoing problem.
I would have bought ACII and Splinter Cell Conviction had it not been for this draconian UBI-DRM. I have played them both and they are really great games.
Though being told to play a game whenever the publisher allows us to play has put me off entirely from purchasing these products. We have our consumer rights to be able to play these games whenever we want. We paid for legitimate copies of these products and should be allowed to play whenever, wherever we want.
UBISOFT wishing to prevent piracy is the same goal as every other publisher in the media market, this is a noble goal indeed.
The fact that UBISOFT has gone the extra mile in the wrong direction has cost them at least 2 purchases from me. The numbers of how many other people have followed a similar path to myself is more or less unquantifiable.
Which leads me to my conclusion.
It does make me wonder. How much has UBISOFT lost in this endeavour?
Have they saved money by utilising the UBI-DRM? Have their sales projections actually calculated their losses or gains since the implemented the UBI-DRM? Are they actually aware of the reputation damages they are causing themselves with the UBI-DRM?
It’s all very well preventing piracy though preventing consumer rights is equally as illegal.